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MAGIC: THE GATHERING · SET SUM
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Catalog›Magic: The Gathering›Summer Magic / Edgar
MTG · English · TBD

Summer Magic / Edgar

Magic pages should feel like an illuminated archive: rules-heavy, history-aware, and serious about print treatment — anchored right now by Instill Energy.

Track completionCompare cardsLive data
Cards tracked300
Variants tracked1
Market floor$0.05
Grail card$350
Release dateTBDDestination set page
Set basket$357.654% price coverage across the set
Chase basket$357.45Top 8 tracked chase cards
Active listings00 new this week
Recent sales00 in the last 7 days
Top chaseInstill Energy#203 · uncommon
Set index

A tradeable basket for the whole set.

4% tracked
Complete set basket$357.6511 priced cards roll into the current estimate.
Chase basket$357.45Tracks the highest-signal cards instead of the long tail.
Raw lane basket$32.51Useful for estimating where the body of the set sits today.

Coverage is live on 4% of the set right now, which is enough to show the market center even before the long tail fully fills in.

rare is the dominant rarity band in this release, while Enchantment — Aura is the strongest card-family signal on the page today.

Magic collectors want chronology, finish awareness, and context about why a card matters across formats and eras.

Set pulse

Real activity where we have it, honest signals where we do not.

Activity is still forming for this set. The price coverage and chase basket above update as VaultStore listings and sales deepen.
Rarity mix

Where the card count is concentrated.

rare121
uncommon95
common84
Trusted sellers

The best current storefronts touching this lane.

Trusted seller rankings will fill in here as more live listings attach to this set.
Related sets

Continue the chronology.

Fallen EmpiresNov 1994187 cardsThe DarkAug 1994122 cardsLegendsJun 1994310 cardsRevised EditionApr 1994306 cards
Temperature index

Heat signal across the full set.

On Fire0
Heating Up6
Cooling2
Top movers

The strongest gainers right now.

Unstable MutationHeating Up$0.25BurrowingHeating Up$1.25Llanowar ElvesHeating Up$0.3
Cooling off

Cards losing momentum in the current window.

Kird ApeCooling$0.4Lightning BoltCooling
Sort
Card numberPrice descPrice ascHeatRecent activityRarityName
Rarity
rare121uncommon95common84
Variants
Nonfoil300
Type
Enchantment — Aura41Artifact39Instant38Sorcery29Enchantment28
Completion tracking

Built for real set goals, not generic wishlists.

0%owned

VaultStore completion tracking is designed for any-copy, any-variant, grade-specific, and language-specific goals. This page already knows the full card map; the collector layer sits on top of it.

Sign in to import a collection CSV, auto-claim VaultStore purchases, or manually mark cards as owned.

Track this setImport collection
Collector guide

Why this set matters right now.

Reserved List icons, Commander staples, foils, borderless treatments, and modern premium printings all route through the same browse surface.

Foundations is the cleanest current on-ramp for cataloging modern staples.

Beta and Arabian Nights remain the benchmark history surfaces every serious collectible page gets measured against.

Set overview

A destination page, not just a listing grid.

Reserved List icons, Commander staples, foils, borderless treatments, and modern premium printings all route through the same browse surface.

A great Magic catalog page needs to explain finish splits, print treatments, and why the set still matters across formats.

Top cards to collect
Instill Energy$350Royal Assassin$4Burrowing$1.25Red Elemental Blast$1Kird Ape$0.4
FAQ
What makes Summer Magic / Edgar important for collectors?

Summer Magic / Edgar sits inside the live magic archive. and matters because it combines set identity, chase hierarchy, and live market behavior in one place.

How many cards are tracked in Summer Magic / Edgar?

VaultStore currently tracks 300 cards on this page, with 1 distinct variant treatments represented across the set.

How is the set index calculated on VaultStore?

The set page uses append-only price observations to estimate both a full-set basket and a chase-card basket, with coverage percentages shown whenever the underlying market is still thin.

Can I track completion for Summer Magic / Edgar?

Yes. Completion tracking is designed to support any-copy, variant-specific, and grade-specific collector goals, with import-first flows for collectors who are not yet buying everything through VaultStore.

$0.1
Creature — Wall
7
Creature — Elemental5
Artifact Creature — Construct3
Basic Land — Island3
Basic Land — Plains3
Temperature
Heating up6Cooling2
Price
Under $5299$100+1
Reset all filters
Card grid
84 matching cards
4% priced0 live rows8 with heat signalCard number
Rarity: commonVariant: Nonfoil
#4
Benalish Hero
Benalish Hero
common1 variants
Creature — Human Soldier
MarketPrice not yet observed
SignalTracked
#9
Circle of Protection: Black
Circle of Protection: Black
common1 variants
Enchantment
MarketPrice not yet observed
SignalTracked
#10
Circle of Protection: Blue
Circle of Protection: Blue
common1 variants
Enchantment
MarketPrice not yet observed
SignalTracked
#11
Circle of Protection: Green
Circle of Protection: Green
common1 variants
Enchantment
MarketPrice not yet observed
SignalTracked
#12
Circle of Protection: Red
Circle of Protection: Red
common1 variants
Enchantment
MarketPrice not yet observed
SignalTracked
#13
Circle of Protection: White
Circle of Protection: White
common1 variants
Enchantment
MarketPrice not yet observed
SignalTracked
#16
Death Ward
Death Ward
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#17
Disenchant
Disenchant
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#21
Guardian Angel
Guardian Angel
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#22
Healing Salve
Healing Salve
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#23
Holy Armor
Holy Armor
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#24
Holy Strength
Holy Strength
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#28
Mesa Pegasus
Mesa Pegasus
common1 variants
Creature — Pegasus
MarketPrice not yet observed
SignalTracked
#30
Pearled Unicorn
Pearled Unicorn
common1 variants
Creature — Unicorn
MarketPrice not yet observed
SignalTracked
#38
Samite Healer
Samite Healer
common1 variants
Creature — Human Cleric
MarketPrice not yet observed
SignalTracked
#49
Blue Elemental Blast
Blue Elemental Blast
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#55
Creature Bond
Creature Bond
common1 variants
Enchantment — Aura
MarketPrice not yet observed
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#59
Flight
Flight
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#62
Jump
Jump
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#68
Merfolk of the Pearl Trident
Merfolk of the Pearl Trident
common1 variants
Creature — Merfolk
MarketPrice not yet observed
SignalTracked
#70
Phantasmal Terrain
Phantasmal Terrain
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#73
Power Leak
Power Leak
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#74
Power Sink
Power Sink
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#75
Prodigal Sorcerer
Prodigal Sorcerer
common1 variants
Creature — Human Wizard Sorcerer
MarketPrice not yet observed
SignalTracked
#76
Psychic Venom
Psychic Venom
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#77
Reconstruction
Reconstruction
common1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#78
Sea Serpent
Sea Serpent
common1 variants
Creature — Serpent
MarketPrice not yet observed
SignalTracked
#82
Spell Blast
Spell Blast
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#86
Unstable Mutation
Unstable Mutation
common1 variants
Enchantment — Aura
▲ 8.7%
Market$0.25
SignalHeating up
#87
Unsummon
Unsummon
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#99
Dark Ritual
Dark Ritual
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#106
Drain Life
Drain Life
common1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#107
Drudge Skeletons
Drudge Skeletons
common1 variants
Creature — Skeleton
MarketPrice not yet observed
SignalTracked
#109
Erg Raiders
Erg Raiders
common1 variants
Creature — Human Warrior
MarketPrice not yet observed
SignalTracked
#111
Fear
Fear
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#112
Frozen Shade
Frozen Shade
common1 variants
Creature — Shade
MarketPrice not yet observed
SignalTracked
#114
Howl from Beyond
Howl from Beyond
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#121
Paralyze
Paralyze
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#122
Pestilence
Pestilence
common1 variants
Enchantment
MarketPrice not yet observed
SignalTracked
#123
Plague Rats
Plague Rats
common1 variants
Creature — Rat
MarketPrice not yet observed
SignalTracked
#124
Raise Dead
Raise Dead
common1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#127
Scathe Zombies
Scathe Zombies
common1 variants
Creature — Zombie
MarketPrice not yet observed
SignalTracked
#132
Terror
Terror
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#133
Unholy Strength
Unholy Strength
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#136
Weakness
Weakness
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#139
Atog
Atog
common1 variants
Creature — Atog
MarketPrice not yet observed
SignalTracked
#142
Disintegrate
Disintegrate
common1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#144
Dwarven Warriors
Dwarven Warriors
common1 variants
Creature — Dwarf Warrior
MarketPrice not yet observed
SignalTracked
#147
Earthbind
Earthbind
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#150
Fireball
Fireball
common1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#151
Firebreathing
Firebreathing
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#157
Gray Ogre
Gray Ogre
common1 variants
Creature — Ogre
MarketPrice not yet observed
SignalTracked
#158
Hill Giant
Hill Giant
common1 variants
Creature — Giant
MarketPrice not yet observed
SignalTracked
#159
Hurloon Minotaur
Hurloon Minotaur
common1 variants
Creature — Minotaur
MarketPrice not yet observed
SignalTracked
#161
Kird Ape
Kird Ape
common1 variants
Creature — Ape
▼ 11.1%
Market$0.4
SignalCooling
#162
Lightning Bolt
Lightning Bolt
common1 variants
Instant
▼ 9.1%
Market$0.1
SignalCooling
#167
Mons's Goblin Raiders
Mons's Goblin Raiders
common1 variants
Creature — Goblin
MarketPrice not yet observed
SignalTracked
#171
Red Elemental Blast
Red Elemental Blast
common1 variants
Instant
▲ 3.1%
Market$1
SignalHeating up
#175
Shatter
Shatter
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#180
Stone Rain
Stone Rain
common1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#190
Craw Wurm
Craw Wurm
common1 variants
Creature — Wurm
MarketPrice not yet observed
SignalTracked
#195
Fog
Fog
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#199
Giant Growth
Giant Growth
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#200
Giant Spider
Giant Spider
common1 variants
Creature — Spider
MarketPrice not yet observed
SignalTracked
#201
Grizzly Bears
Grizzly Bears
common1 variants
Creature — Bear
MarketPrice not yet observed
SignalTracked
#204
Ironroot Treefolk
Ironroot Treefolk
common1 variants
Creature — Treefolk
MarketPrice not yet observed
SignalTracked
#211
Llanowar Elves
Llanowar Elves
common1 variants
Creature — Elf Druid
▼ 6.3%
Market$0.3
SignalHeating up
#213
Regeneration
Regeneration
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#215
Scryb Sprites
Scryb Sprites
common1 variants
Creature — Faerie
MarketPrice not yet observed
SignalTracked
#216
Shanodin Dryads
Shanodin Dryads
common1 variants
Creature — Nymph Dryad
MarketPrice not yet observed
SignalTracked
#217
Stream of Life
Stream of Life
common1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#221
Tranquility
Tranquility
common1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#226
Wall of Wood
Wall of Wood
common1 variants
Creature — Wall
MarketPrice not yet observed
SignalTracked
#228
War Mammoth
War Mammoth
common1 variants
Creature — Elephant
MarketPrice not yet observed
SignalTracked
#230
Wild Growth
Wild Growth
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#292
Plains
Plains
common1 variants
Basic Land — Plains
MarketPrice not yet observed
SignalTracked
#293
Plains
Plains
common1 variants
Basic Land — Plains
MarketPrice not yet observed
SignalTracked
#294
Plains
Plains
common1 variants
Basic Land — Plains
MarketPrice not yet observed
SignalTracked
#295
Island
Island
common1 variants
Basic Land — Island
MarketPrice not yet observed
SignalTracked
#296
Island
Island
common1 variants
Basic Land — Island
▲ 0.0%
Market$0.05
SignalChase
#297
Island
Island
common1 variants
Basic Land — Island
▲ 0.0%
Market$0.05
SignalChase
#298
Swamp
Swamp
common1 variants
Basic Land — Swamp
MarketPrice not yet observed
SignalTracked
#299
Swamp
Swamp
common1 variants
Basic Land — Swamp
MarketPrice not yet observed
SignalTracked
#300
Swamp
Swamp
common1 variants
Basic Land — Swamp
MarketPrice not yet observed
SignalTracked