VaultStore
0% FEES · FOREVER
◈Marketplace◉Dashboard⌘Catalog✶Illustrator Museum✺Communities▥Portfolio⇄Trade Builder⬡My Store▤Orders & Activity◌Offers!Alerts◔Watchlist◫Buylists△Disputes◎Trust⬢Stores✉Messages⇅Movers⬣Advanced★Plans
CURRENT PLANGuest
Sign in to start free.Guest mode
GU
Guest
GUEST · Sign in to start free
Catalog
MAGIC: THE GATHERING · SET RQS
⌘K
Sign in
MarketplaceDashboardCatalogIllustrator MuseumCommunitiesPortfolioTrade BuilderMy StoreOrders & ActivityOffersAlertsWatchlistBuylistsDisputesTrustStoresMessagesMoversAdvancedPlans
Catalog›Magic: The Gathering›Rivals Quick Start Set
RQS
MTG · English · TBD

Rivals Quick Start Set

Magic collectors want chronology, finish awareness, and context about why a card matters across formats and eras.

Track completionCompare cardsLive data
Cards tracked65
Variants tracked1
Market floor—
Grail card—
Release dateTBDDestination set page
Set basket$00% price coverage across the set
Chase basket$0Top 0 tracked chase cards
Active listings00 new this week
Recent sales00 in the last 7 days
Top chaseBuildingThis set is still filling in
Set index

A tradeable basket for the whole set.

0% tracked
Complete set basket$00 priced cards roll into the current estimate.
Chase basket$0Tracks the highest-signal cards instead of the long tail.
Raw lane basket$0Useful for estimating where the body of the set sits today.

Coverage is live on 0% of the set right now, which is enough to show the market center even before the long tail fully fills in.

common is the dominant rarity band in this release, while Instant is the strongest card-family signal on the page today.

Magic collectors want chronology, finish awareness, and context about why a card matters across formats and eras.

Set pulse

Real activity where we have it, honest signals where we do not.

Activity is still forming for this set. The price coverage and chase basket above update as VaultStore listings and sales deepen.
Rarity mix

Where the card count is concentrated.

common44
uncommon15
rare6
Trusted sellers

The best current storefronts touching this lane.

Trusted seller rankings will fill in here as more live listings attach to this set.
Related sets

Continue the chronology.

Multiverse Gift BoxNov 199610 cardsMirageOct 1996353 cardsAlliancesJun 1996199 cardsHomelandsOct 1995140 cards
Temperature index

Heat signal across the full set.

On Fire0
Heating Up0
Cooling0
Top movers

The strongest gainers right now.

Temperature signals are still forming for this set. As pricing and activity deepen, the hottest cards will surface here automatically.
Cooling off

Cards losing momentum in the current window.

No cooling signal is standing out yet in this set.
Sort
Card numberPrice descPrice ascHeatRecent activityRarityName
Rarity
common44uncommon15rare6
Variants
Nonfoil65
Type
Instant8Sorcery7Enchantment4Enchantment — Aura4Basic Land — Forest3Basic Land — Mountain3Basic Land — Plains3
Completion tracking

Built for real set goals, not generic wishlists.

0%owned

VaultStore completion tracking is designed for any-copy, any-variant, grade-specific, and language-specific goals. This page already knows the full card map; the collector layer sits on top of it.

Sign in to import a collection CSV, auto-claim VaultStore purchases, or manually mark cards as owned.

Track this setImport collection
Collector guide

Why this set matters right now.

Reserved List icons, Commander staples, foils, borderless treatments, and modern premium printings all route through the same browse surface.

Foundations is the cleanest current on-ramp for cataloging modern staples.

Beta and Arabian Nights remain the benchmark history surfaces every serious collectible page gets measured against.

Set overview

A destination page, not just a listing grid.

Reserved List icons, Commander staples, foils, borderless treatments, and modern premium printings all route through the same browse surface.

A great Magic catalog page needs to explain finish splits, print treatments, and why the set still matters across formats.

Top cards to collect
FAQ
What makes Rivals Quick Start Set important for collectors?

Rivals Quick Start Set sits inside the live magic archive. and matters because it combines set identity, chase hierarchy, and live market behavior in one place.

How many cards are tracked in Rivals Quick Start Set?

VaultStore currently tracks 65 cards on this page, with 1 distinct variant treatments represented across the set.

How is the set index calculated on VaultStore?

The set page uses append-only price observations to estimate both a full-set basket and a chase-card basket, with coverage percentages shown whenever the underlying market is still thin.

Can I track completion for Rivals Quick Start Set?

Yes. Completion tracking is designed to support any-copy, variant-specific, and grade-specific collector goals, with import-first flows for collectors who are not yet buying everything through VaultStore.

Basic Land — Swamp
3
Artifact2
Basic Land — Island2
Price
Under $565
Card grid
65 matching cards
0% priced0 live rows0 with heat signalCard number
#1
Alabaster Potion
Alabaster Potion
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#2
Circle of Protection: Black
Circle of Protection: Black
common1 variants
Enchantment
MarketPrice not yet observed
SignalTracked
#3
Circle of Protection: Red
Circle of Protection: Red
common1 variants
Enchantment
MarketPrice not yet observed
SignalTracked
#4
Healing Salve
Healing Salve
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#5
Mesa Pegasus
Mesa Pegasus
common1 variants
Creature — Pegasus
MarketPrice not yet observed
SignalTracked
#6
Pearled Unicorn
Pearled Unicorn
common1 variants
Creature — Unicorn
MarketPrice not yet observed
SignalTracked
#7
Reverse Damage
Reverse Damage
rare1 variants
Instant
MarketPrice not yet observed
SignalTracked
#8
Energy Flux
Energy Flux
uncommon1 variants
Enchantment
MarketPrice not yet observed
SignalTracked
#9
Feedback
Feedback
uncommon1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#10
Merfolk of the Pearl Trident
Merfolk of the Pearl Trident
common1 variants
Creature — Merfolk
MarketPrice not yet observed
SignalTracked
#11
Power Sink
Power Sink
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#12
Twiddle
Twiddle
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#13
Unsummon
Unsummon
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#14
Zephyr Falcon
Zephyr Falcon
common1 variants
Creature — Bird
MarketPrice not yet observed
SignalTracked
#15
Bog Imp
Bog Imp
common1 variants
Creature — Imp
MarketPrice not yet observed
SignalTracked
#16
Bog Wraith
Bog Wraith
uncommon1 variants
Creature — Wraith
MarketPrice not yet observed
SignalTracked
#17
Cursed Land
Cursed Land
uncommon1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#18
Dark Ritual
Dark Ritual
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#19
Lost Soul
Lost Soul
common1 variants
Creature — Spirit Minion
MarketPrice not yet observed
SignalTracked
#20
Murk Dwellers
Murk Dwellers
common1 variants
Creature — Zombie
MarketPrice not yet observed
SignalTracked
#21
Raise Dead
Raise Dead
common1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#22
Scathe Zombies
Scathe Zombies
common1 variants
Creature — Zombie
MarketPrice not yet observed
SignalTracked
#23
Sorceress Queen
Sorceress Queen
rare1 variants
Creature — Human Wizard Sorcerer
MarketPrice not yet observed
SignalTracked
#24
Terror
Terror
common1 variants
Instant
MarketPrice not yet observed
SignalTracked
#25
Vampire Bats
Vampire Bats
common1 variants
Creature — Bat
MarketPrice not yet observed
SignalTracked
#26
Wall of Bone
Wall of Bone
uncommon1 variants
Creature — Skeleton Wall
MarketPrice not yet observed
SignalTracked
#27
Warp Artifact
Warp Artifact
rare1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#28
Weakness
Weakness
common1 variants
Enchantment — Aura
MarketPrice not yet observed
SignalTracked
#29
Detonate
Detonate
uncommon1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#30
Disintegrate
Disintegrate
common1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#31
Fireball
Fireball
common1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#32
Hill Giant
Hill Giant
common1 variants
Creature — Giant
MarketPrice not yet observed
SignalTracked
#33
Ironclaw Orcs
Ironclaw Orcs
common1 variants
Creature — Orc
MarketPrice not yet observed
SignalTracked
#34
Mons's Goblin Raiders
Mons's Goblin Raiders
common1 variants
Creature — Goblin
MarketPrice not yet observed
SignalTracked
#35
Orcish Artillery
Orcish Artillery
uncommon1 variants
Creature — Orc Warrior
MarketPrice not yet observed
SignalTracked
#36
Orcish Oriflamme
Orcish Oriflamme
uncommon1 variants
Enchantment
MarketPrice not yet observed
SignalTracked
#37
Pyrotechnics
Pyrotechnics
uncommon1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#38
Durkwood Boars
Durkwood Boars
common1 variants
Creature — Boar
MarketPrice not yet observed
SignalTracked
#39
Elven Riders
Elven Riders
uncommon1 variants
Creature — Elf
MarketPrice not yet observed
SignalTracked
#40
Elvish Archers
Elvish Archers
rare1 variants
Creature — Elf Archer
MarketPrice not yet observed
SignalTracked
#41
Grizzly Bears
Grizzly Bears
common1 variants
Creature — Bear
MarketPrice not yet observed
SignalTracked
#42
Scryb Sprites
Scryb Sprites
common1 variants
Creature — Faerie
MarketPrice not yet observed
SignalTracked
#43
Untamed Wilds
Untamed Wilds
uncommon1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#44
War Mammoth
War Mammoth
common1 variants
Creature — Elephant
MarketPrice not yet observed
SignalTracked
#45
Whirling Dervish
Whirling Dervish
uncommon1 variants
Creature — Human Monk
MarketPrice not yet observed
SignalTracked
#46
Winter Blast
Winter Blast
uncommon1 variants
Sorcery
MarketPrice not yet observed
SignalTracked
#47
Battering Ram
Battering Ram
common1 variants
Artifact Creature — Construct
MarketPrice not yet observed
SignalTracked
#48
Clockwork Beast
Clockwork Beast
rare1 variants
Artifact Creature — Beast
MarketPrice not yet observed
SignalTracked
#49
Glasses of Urza
Glasses of Urza
uncommon1 variants
Artifact
MarketPrice not yet observed
SignalTracked
#50
Jayemdae Tome
Jayemdae Tome
rare1 variants
Artifact — Book
MarketPrice not yet observed
SignalTracked
#51
Rod of Ruin
Rod of Ruin
uncommon1 variants
Artifact
MarketPrice not yet observed
SignalTracked
#52
Plains
Plains
common1 variants
Basic Land — Plains
MarketPrice not yet observed
SignalTracked
#53
Plains
Plains
common1 variants
Basic Land — Plains
MarketPrice not yet observed
SignalTracked
#54
Plains
Plains
common1 variants
Basic Land — Plains
MarketPrice not yet observed
SignalTracked
#55
Island
Island
common1 variants
Basic Land — Island
MarketPrice not yet observed
SignalTracked
#56
Island
Island
common1 variants
Basic Land — Island
MarketPrice not yet observed
SignalTracked
#57
Swamp
Swamp
common1 variants
Basic Land — Swamp
MarketPrice not yet observed
SignalTracked
#58
Swamp
Swamp
common1 variants
Basic Land — Swamp
MarketPrice not yet observed
SignalTracked
#59
Swamp
Swamp
common1 variants
Basic Land — Swamp
MarketPrice not yet observed
SignalTracked
#60
Mountain
Mountain
common1 variants
Basic Land — Mountain
MarketPrice not yet observed
SignalTracked
#61
Mountain
Mountain
common1 variants
Basic Land — Mountain
MarketPrice not yet observed
SignalTracked
#62
Mountain
Mountain
common1 variants
Basic Land — Mountain
MarketPrice not yet observed
SignalTracked
#63
Forest
Forest
common1 variants
Basic Land — Forest
MarketPrice not yet observed
SignalTracked
#64
Forest
Forest
common1 variants
Basic Land — Forest
MarketPrice not yet observed
SignalTracked
#65
Forest
Forest
common1 variants
Basic Land — Forest
MarketPrice not yet observed
SignalTracked